collections_bookmark
Part of Lorwyn Eclipsed
·
Instant
·
Lorwyn Eclipsed (ECL)
Live Play Data
Midnight Tilling
0%
Live Inclusion
Times Brought
209
Decks Running
99
Median Cast Turn
5.5
Drawn → Played
80%
Format
First-cast turn
n=40
0%
T1
10%
T2
5%
T3
18%
T4
18%
T5
38%
T6-9
13%
T10+
Median
5.5
P25
4
· P75
8
· max
10
On curve
10%
(4 / 40 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
209 brought · 96 playersBrought to game
209
Ever drawn
50
Reached battlefield
40
Still on board at game end
0
≥ -12.0pp
Players who cast this card win 22% of the time (n=39) , vs 21% when it never left the library (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -12.0pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances1.5%
Library
70.1%
Graveyard
16.4%
Exile
11.9%
Hand
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
22 decks
-
2
Dionus, Elvish Archdruid
13 decks
-
3
Mole Man, Moloid Master
4 decks
-
4
Teval, Arbiter of Virtue
4 decks
-
5
Teval, the Balanced Scale
4 decks
-
6
High Perfect Morcant
3 decks
-
7
Shigeki, Jukai Visionary
3 decks
-
8
Winter, Cynical Opportunist
3 decks
-
9
Aerith, Last Ancient
2 decks
-
10
Amzu, Swarm's Hunger
2 decks
Card text
Midnight Tilling
Instant
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Lorwyn Eclipsed (ECL)
·
Common
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.