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Part of Commander Legends: Battle for Baldur's Gate
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#4 in Multicolor Commander Staples
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Legendary Creature — Dragon Spirit
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Miirym, Sentinel Wyrm
8%
Live Inclusion
Times Brought
1043
Decks Running
383
Median Cast Turn
5.0
Drawn → Played
78%
Format
First-cast turn
n=412
0%
T1
1%
T2
7%
T3
19%
T4
27%
T5
41%
T6-9
5%
T10+
Median
5.0
P25
4
· P75
7
· max
19
On curve
71%
(71 / 412 cast on T6)
Cast same turn as drawn
46%
The "good card" funnel
1046 brought · 357 playersBrought to game
1046
Ever drawn
318
Reached battlefield
249
Still on board at game end
166
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +21.3pp
Players who cast this card win 54% of the time (n=222) , vs 26% when it never left the library (n=591).
When players drew this card but left it in hand, they won 29% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +28.1pp; 95% confidence interval +21.3pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
338 instances2.4%
Library
49.1%
Battlefield
19.5%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
226 decks
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2
Ureni of the Unwritten
86 decks
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3
Tiamat
35 decks
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4
Scion of the Ur-Dragon
10 decks
-
5
Eshki, Temur's Roar
6 decks
-
6
Morophon, the Boundless
5 decks
-
7
O-Kagachi, Vengeful Kami
2 decks
-
8
Ramos, Dragon Engine
2 decks
-
9
Animar, Soul of Elements
1 decks
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10
Esika, God of the Tree // The Prismatic Bridge
1 decks
Card text
Miirym, Sentinel Wyrm
Legendary Creature — Dragon Spirit
Flying, ward
Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
6 / 6
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Kekai Kotaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.