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Part of Tales of Middle-earth
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Minas Tirith
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
701
Decks Running
393
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Minas Tirith
Legendary Land
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.

,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Arthur Yuan
Final zone distribution
139 instances1.4%
Library
82.7%
Battlefield
6.5%
Graveyard
0.7%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
28 decks
-
2
Edgar Markov
22 decks
-
3
Thorin, King of Durin's Folk
17 decks
-
4
Éowyn, Shieldmaiden
14 decks
-
5
Aragorn, the Uniter
12 decks
-
6
Sonic the Hedgehog
11 decks
-
7
Isshin, Two Heavens as One
10 decks
-
8
Dáin of the Ancient Halls
9 decks
-
9
Frodo, Adventurous Hobbit
8 decks
-
10
Aragorn, King of Gondor
7 decks
The "good card" funnel
702 brought · 351 playersBrought to game
702
Ever drawn
135
Reached battlefield
117
Still on board at game end
115
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 28% of the time (n=88) , vs 24% when it never left the library (n=419).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -1.6pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=117
33%
T1
11%
T2
15%
T3
13%
T4
9%
T5
15%
T6-9
3%
T10+
Median
3
P25
1
· P75
5
· max
14
Cast same turn as drawn
54%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.