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Part of Tales of Middle-earth
Live Play Data
Minas Tirith
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
6%
Live Inclusion
Times Brought
4347
Decks Running
1862
Median Cast Turn
5.0
Drawn → Played
81%
Format
First-cast turn
n=852
17%
T1
8%
T2
10%
T3
13%
T4
14%
T5
31%
T6-9
6%
T10+
Median
5.0
P25
2
· P75
7
· max
19
Cast same turn as drawn
51%
The "good card" funnel
4350 brought · 1450 playersBrought to game
4350
Ever drawn
1049
Reached battlefield
852
Still on board at game end
786
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 31% of the time (n=778) , vs 27% when it never left the library (n=2794).
When players drew this card but left it in hand, they won 34% (n=172).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval +0.4pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1146 instances2.5%
Library
68.6%
Battlefield
11.9%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
123 decks
-
2
Edgar Markov
66 decks
-
3
Thorin, King of Durin's Folk
63 decks
-
4
Éowyn, Shieldmaiden
48 decks
-
5
Aragorn, the Uniter
41 decks
-
6
Isshin, Two Heavens as One
40 decks
-
7
Dáin of the Ancient Halls
36 decks
-
8
Anti-Venom, Horrifying Healer
30 decks
-
9
Dack Fayden, Helping Hand
28 decks
-
10
Arabella, Abandoned Doll
26 decks
Card text
Minas Tirith
Legendary Land
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.

,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Arthur Yuan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.