Minas Tirith
86% of drawn Minas Tirith copies are played before the game ends, the highest rate among white utility lands tracked on Playgroup Live, with a median first cast on turn 4.
Minas Tirith sits in 6% of the 5248 tracked Commander decks on Playgroup Live, appearing in 291 distinct lists. When it reaches a player's hand, 86% of those copies reach the battlefield, one of the strongest draw-to-play figures we track for a utility land.
The card's appeal is structural. It enters untapped for free if you already control a legendary creature, which is almost always true in Commander. The draw ability asks you to attack with two or more creatures and pay {1}{W}, a condition that aggressive and go-wide white decks satisfy routinely. Median first cast lands on turn 4, reflecting both the land drop timing and how early players prioritize getting it into play. Once it resolves, 92% of copies remain on the battlefield at game's end, consistent with a land that is hard to target and easy to keep.
The commander spread tells the clearest story about fit. Giada, Font of Hope, Éowyn, Shieldmaiden, Aragorn the Uniter, and Edgar Markov all show up in the top ten. These are creature-dense, attack-oriented strategies that satisfy Minas Tirith's draw condition consistently. The data is well distributed across 262 unique players, with no single contributor exceeding 4% of all tracked instances, which strengthens confidence in the directional signals here.
- 6% of tracked Commander decks include Minas Tirith
- 86% of drawn copies reach the battlefield before the game ends
- T4 median turn of first cast
- 92% battlefield stickiness once played
- 262 unique players have brought Minas Tirith to a tracked game
First-cast turn
n=103The "good card" funnel
559 brought · 262 playersOf 559 copies brought to games, 120 were drawn, 103 of those were cast, and 92% stayed on the battlefield through end of game, a tight funnel for a utility land.
Players who cast this card win 23% of the time (n=100) , vs 26% when it never left the library (n=401).
When players drew this card but left it in hand, they won 40% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.2pp; 95% confidence interval -11.7pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
131 instancesThe overwhelming majority of Minas Tirith copies end games on the battlefield, a direct consequence of being a land: once played, it generates value without being an easy removal target.
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
17 decks
-
2
Éowyn, Shieldmaiden
14 decks
-
3
Edgar Markov
10 decks
-
4
Aragorn, the Uniter
9 decks
-
5
Isshin, Two Heavens as One
7 decks
-
6
Frodo, Adventurous Hobbit
6 decks
-
7
Mr. House, President and CEO
5 decks
-
8
Yoshimaru, Ever Faithful
5 decks
-
9
Arabella, Abandoned Doll
4 decks
-
10
Ardbert, Warrior of Darkness
4 decks
Giada, Font of Hope leads with 17 decks, but the spread across creature-combat commanders from multiple color identities shows Minas Tirith fitting any white strategy that attacks regularly.