Mind Flayer
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mind Flayer
Final zone distribution
69 instancesCommanders that played this card
in tracked games-
1
Captain N'ghathrod
66 decks
-
2
Umbris, Fear Manifest
29 decks
-
3
Orvar, the All-Form
8 decks
-
4
Garland, Royal Kidnapper
4 decks
-
5
Princess Yue
3 decks
-
6
Sen Triplets
3 decks
-
7
Xanathar, Guild Kingpin
3 decks
-
8
Gonti, Canny Acquisitor
2 decks
-
9
Imoti, Celebrant of Bounty
2 decks
-
10
Volo, Guide to Monsters
2 decks
The "good card" funnel
316 brought · 134 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=36) , vs 21% when it never left the library (n=171).
When players drew this card but left it in hand, they won 26% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval +0.5pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.