Mirkwood Bats
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
81 instancesCommanders that played this card
in tracked games-
1
Mr. House, President and CEO
15 decks
-
2
Frodo, Adventurous Hobbit
14 decks
-
3
Blech, Loafing Pest
10 decks
-
4
Chatterfang, Squirrel General
9 decks
-
5
Marrow-Gnawer
7 decks
-
6
Prosper, Tome-Bound
7 decks
-
7
Witherbloom, the Balancer
7 decks
-
8
Hazel of the Rootbloom
6 decks
-
9
Korvold, Fae-Cursed King
6 decks
-
10
Ygra, Eater of All
6 decks
The "good card" funnel
378 brought · 188 playersOnce cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=48) , vs 24% when it never left the library (n=273).
When players drew this card but left it in hand, they won 13% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.5pp; 95% confidence interval -8.0pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49Full analysis unlocks as more games are tracked. Stats refresh nightly.