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Mirri, Weatherlight Duelist card art
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Mirri, Weatherlight Duelist

{1} {G} {W} · Legendary Creature — Cat Warrior · Commander Masters (CMM)
Times Brought
190
Decks Running
101
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mirri, Weatherlight Duelist card

Mirri, Weatherlight Duelist

{1} {G} {W}
Legendary Creature — Cat Warrior
First strike Whenever Mirri attacks, each opponent can't block with more than one creature this combat. As long as Mirri is tapped, no more than one creature can attack you each combat.
3 / 2
Commander Masters (CMM) · Rare · Illustrated by Magali Villeneuve

Final zone distribution

40 instances
2.5%
Library
47.5%
Battlefield
25.0%
Graveyard
22.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

190 brought · 93 players
Brought to game
190
Ever drawn
38
Reached battlefield
29
Still on board at game end
19

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.8pp

Players who cast this card win 22% of the time (n=23) , vs 21% when it never left the library (n=122).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -10.8pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
14%
T2
14%
T3
17%
T4
14%
T5
38%
T6-9
3%
T10+
Median 5 P25 3 · P75 7 · max 10
On curve 28% (4 / 29 cast on T3) Cast same turn as drawn 21%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.