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Part of Duskmourn: House of Horror
·
Enchantment — Room // Enchantment — Room
·
Duskmourn: House of Horror (DSK)
Card Preview
Mirror Room // Fractured Realm
1%
Decklist Inclusion
Times Brought
170
Decks Running
68
In Decks
544
Decklist Inclusion
1%
Format
Final zone distribution
46 instances32.6%
Battlefield
37.0%
Graveyard
4.3%
Exile
26.1%
Hand
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
8 decks
-
2
Marina Vendrell
7 decks
-
3
Zur, Eternal Schemer
6 decks
-
4
Council of Reeds
4 decks
-
5
Marvo, Deep Operative
3 decks
-
6
Hei Bai, Forest Guardian
2 decks
-
7
Mysterio, Master of Illusion
2 decks
-
8
Terra, Magical Adept // Esper Terra
2 decks
-
9
Vial Smasher the Fierce
2 decks
-
10
Zinnia, Valley's Voice
2 decks
The "good card" funnel
170 brought · 67 playersBrought to game
170
Ever drawn
41
Reached battlefield
21
Still on board at game end
15
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.2pp
Players who cast this card win 34% of the time (n=17) , vs 28% when it never left the library (n=105).
When players drew this card but left it in hand, they won 33% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.4pp; 95% confidence interval -16.2pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
10%
T4
19%
T5
48%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
13
On curve
86%
(1 / 21 cast on T10)
Cast same turn as drawn
30%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.