Mirror Room // Fractured Realm
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mirror Room
Fractured Realm
Final zone distribution
53 instancesCommanders that played this card
in tracked games-
1
Marina Vendrell
17 decks
-
2
Aminatou, Veil Piercer
8 decks
-
3
Council of Reeds
7 decks
-
4
Niko, Light of Hope
6 decks
-
5
Zur, Eternal Schemer
6 decks
-
6
Adrix and Nev, Twincasters
3 decks
-
7
Hei Bai, Forest Guardian
3 decks
-
8
Terra, Magical Adept // Esper Terra
3 decks
-
9
Uugguu, the Omniplasm
3 decks
-
10
Y'shtola, Night's Blessed
3 decks
The "good card" funnel
235 brought · 118 playersOnce cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=28) , vs 25% when it never left the library (n=130).
When players drew this card but left it in hand, they won 25% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -7.8pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.