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Part of Lorwyn Eclipsed
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#14 in Blue Commander Staples
·
Instant
·
Lorwyn Eclipsed (ECL)
Live Play Data
Mirrorform
1%
Live Inclusion
Times Brought
383
Decks Running
151
Median Cast Turn
8.0
Drawn → Played
50%
Format
First-cast turn
n=56
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
75%
T6-9
21%
T10+
Median
8.0
P25
7
· P75
9
· max
13
On curve
21%
(10 / 56 cast on T6)
Cast same turn as drawn
35%
The "good card" funnel
383 brought · 141 playersBrought to game
383
Ever drawn
112
Reached battlefield
56
Still on board at game end
18
≥ -5.5pp
Players who cast this card win 41% of the time (n=53) , vs 33% when it never left the library (n=218).
When players drew this card but left it in hand, they won 33% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval -5.5pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
127 instances2.4%
Library
14.2%
Battlefield
40.9%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Uugguu, the Omniplasm
13 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
3
Princess Yue
5 decks
-
4
Glarb, Calamity's Augur
3 decks
-
5
Imoti, Celebrant of Bounty
3 decks
-
6
Mendicant Core, Guidelight
3 decks
-
7
Namor the Sub-Mariner
3 decks
-
8
Teval, the Balanced Scale
3 decks
-
9
Anowon, the Ruin Thief
2 decks
-
10
Bard, King of Dale
2 decks
Card text
Mirrorform
Instant
Each nonland permanent you control becomes a copy of target non-Aura permanent.
Lorwyn Eclipsed (ECL)
·
Mythic
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.