Live Play Data
Mistblade Shinobi
1%
Live Inclusion
Times Brought
274
Decks Running
134
Median Cast Turn
6
Drawn → Played
58%
Format
First-cast turn
n=35
0%
T1
6%
T2
9%
T3
9%
T4
20%
T5
51%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
14%
(3 / 35 cast on T3)
Cast same turn as drawn
17%
The "good card" funnel
274 brought · 124 playersBrought to game
274
Ever drawn
60
Reached battlefield
35
Still on board at game end
16
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.8pp
Players who cast this card win 23% of the time (n=33) , vs 23% when it never left the library (n=177).
When players drew this card but left it in hand, they won 16% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -13.8pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances23.9%
Battlefield
23.9%
Graveyard
20.9%
Exile
31.3%
Hand
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
61 decks
-
2
Jin Sakai, Ghost of Tsushima
30 decks
-
3
Satoru Umezawa
12 decks
-
4
Splinter, Radical Rat
10 decks
-
5
Goro-Goro and Satoru
9 decks
-
6
Noctis, Heir Apparent
3 decks
-
7
A-Satoru Umezawa
1 decks
-
8
Cazur, Ruthless Stalker
1 decks
-
9
Etrata, the Silencer
1 decks
-
10
Hraesvelgr of the First Brood
1 decks
Card text
Mistblade Shinobi
Creature — Human Ninja
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
1 / 1
Planechase Anthology (PCA)
·
Common
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.