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Part of Marvel Super Heroes
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Legendary Creature — Human Scientist Hero
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Marvel Super Heroes (MSH)
Live Play Data
Mister Fantastic, Reed Richards
2%
Live Inclusion
Times Brought
1154
Decks Running
464
Median Cast Turn
6.0
Drawn → Played
55%
Format
First-cast turn
n=162
1%
T1
2%
T2
10%
T3
10%
T4
17%
T5
48%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
23%
(16 / 162 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
1154 brought · 403 playersBrought to game
1154
Ever drawn
293
Reached battlefield
162
Still on board at game end
91
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.5pp
Players who cast this card win 41% of the time (n=148) , vs 24% when it never left the library (n=743).
When players drew this card but left it in hand, they won 27% (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.3pp; 95% confidence interval +9.5pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
312 instances2.6%
Library
29.2%
Battlefield
23.1%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
59 decks
-
2
Invisible Woman
32 decks
-
3
Vraska, Soul of Stone
27 decks
-
4
The Astonishing Ant-Man
25 decks
-
5
Marneus Calgar
19 decks
-
6
The Fantastic Four
19 decks
-
7
Nick Fury, Agent of S.H.I.E.L.D.
18 decks
-
8
Uugguu, the Omniplasm
16 decks
-
9
Bard, King of Dale
11 decks
-
10
Human Torch
10 decks
Card text
Mister Fantastic, Reed Richards
Legendary Creature — Human Scientist Hero
Reach
Whenever one or more tokens you control enter, you may draw a card.
2 / 4
Marvel Super Heroes (MSH)
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Uncommon
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Illustrated by Rimas Valeikis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.