collections_bookmark Part of Tales of Middle-earth
Mithril Coat card art
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Mithril Coat

{3} · Legendary Artifact — Equipment · The Lord of the Rings: Tales of Middle-earth (LTR)
4%
Decklist Inclusion
Times Brought
565
Decks Running
313
In Decks
2787
Decklist Inclusion
4%
Format

Final zone distribution

145 instances
2.1%
Library
49.0%
Battlefield
13.8%
Graveyard
4.1%
Exile

The "good card" funnel

565 brought · 230 players
Brought to game
565
Ever drawn
128
Reached battlefield
80
Still on board at game end
71

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.7pp

Players who cast this card win 33% of the time (n=80) , vs 30% when it never left the library (n=406).

When players drew this card but left it in hand, they won 24% (n=47) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.2pp; 95% confidence interval -7.7pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=80
1%
T1
3%
T2
9%
T3
11%
T4
23%
T5
40%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 13% (7 / 80 cast on T3) Cast same turn as drawn 32%
80 of 100 times cast 80%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.