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Part of Tales of Middle-earth
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Artifact
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Tales of Middle-earth Commander (LTC)
Card Preview
Model of Unity
0%
Decklist Inclusion
Times Brought
90
Decks Running
53
In Decks
321
Decklist Inclusion
0%
Format
Card text
Model of Unity
Artifact
Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.
: Add one mana of any color.
Tales of Middle-earth Commander (LTC)
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Rare
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Illustrated by Yuriy Chemezov
Final zone distribution
31 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
25 decks
-
2
Tivit, Seller of Secrets
6 decks
-
3
Círdan the Shipwright
5 decks
-
4
The Valeyard
3 decks
-
5
Erestor of the Council
2 decks
-
6
Galadriel, Light of Valinor
2 decks
-
7
Kenrith, the Returned King
2 decks
-
8
Queen Marchesa
2 decks
-
9
Whtz, the Bibliophile
2 decks
-
10
Gandalf, Westward Voyager
1 decks
The "good card" funnel
90 brought · 53 playersBrought to game
90
Ever drawn
30
Reached battlefield
23
Still on board at game end
22
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.4pp
Players who cast this card win 13% of the time (n=21) , vs 20% when it never left the library (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.3pp; 95% confidence interval -24.4pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
13%
T2
26%
T3
9%
T4
9%
T5
22%
T6-9
22%
T10+
Median
5
P25
3
· P75
8
· max
19
On curve
39%
(6 / 23 cast on T3)
Cast same turn as drawn
10%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.