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Part of Duskmourn: House of Horror
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Legendary Enchantment Creature — God
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Mogis, God of Slaughter
Times Brought
155
Decks Running
86
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mogis, God of Slaughter
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
7 / 5
Duskmourn: House of Horror Commander (DSC)
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Mythic
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Illustrated by Chase Stone
Final zone distribution
42 instances71.4%
Battlefield
2.4%
Graveyard
2.4%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
45 decks
-
2
Mogis, God of Slaughter
8 decks
-
3
The Lord of Pain
6 decks
-
4
Deadpool, Trading Card
3 decks
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5
Esika, God of the Tree // The Prismatic Bridge
3 decks
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6
Child of Alara
2 decks
-
7
Ashling, the Limitless
1 decks
-
8
Dihada, Binder of Wills
1 decks
-
9
Golos, Tireless Pilgrim
1 decks
-
10
Go-Shintai of Life's Origin
1 decks
The "good card" funnel
155 brought · 82 playersBrought to game
155
Ever drawn
26
Reached battlefield
22
Still on board at game end
30
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 26% of the time (n=17) , vs 22% when it never left the library (n=90).
Observed gap +4.8pp; 95% confidence interval -8.5pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
5%
T2
5%
T3
23%
T4
9%
T5
45%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
32%
(5 / 22 cast on T4)
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.