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Part of Bloomburrow
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Moldervine Reclamation
2%
Decklist Inclusion
Times Brought
620
Decks Running
321
In Decks
2548
Decklist Inclusion
2%
Format
Card text
Moldervine Reclamation
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Antonio José Manzanedo
Final zone distribution
121 instances5.8%
Library
37.2%
Battlefield
16.5%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
77 decks
-
2
Hazel of the Rootbloom
32 decks
-
3
Chatterfang, Squirrel General
22 decks
-
4
Blech, Loafing Pest
21 decks
-
5
Lathril, Blade of the Elves
17 decks
-
6
Witherbloom, the Balancer
9 decks
-
7
Meren of Clan Nel Toth
8 decks
-
8
Dina, Soul Steeper
7 decks
-
9
Shelob, Child of Ungoliant
7 decks
-
10
Camellia, the Seedmiser
6 decks
The "good card" funnel
620 brought · 295 playersBrought to game
620
Ever drawn
113
Reached battlefield
61
Still on board at game end
45
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.3pp
Players who cast this card win 25% of the time (n=59) , vs 23% when it never left the library (n=432).
When players drew this card but left it in hand, they won 17% (n=49) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.5pp; 95% confidence interval -8.3pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
0%
T1
0%
T2
3%
T3
3%
T4
15%
T5
69%
T6-9
10%
T10+
Median
7
P25
6
· P75
8
· max
14
On curve
21%
(9 / 61 cast on T5)
Cast same turn as drawn
19%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.