Moldervine Reclamation
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Moldervine Reclamation
Final zone distribution
106 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
67 decks
-
2
Hazel of the Rootbloom
28 decks
-
3
Chatterfang, Squirrel General
19 decks
-
4
Blech, Loafing Pest
17 decks
-
5
Lathril, Blade of the Elves
15 decks
-
6
Witherbloom, the Balancer
8 decks
-
7
Camellia, the Seedmiser
7 decks
-
8
Shelob, Child of Ungoliant
7 decks
-
9
Ygra, Eater of All
7 decks
-
10
Ghave, Guru of Spores
6 decks
The "good card" funnel
515 brought · 237 playersOnce cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=41) , vs 21% when it never left the library (n=309).
When players drew this card but left it in hand, they won 16% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.6pp; 95% confidence interval -4.5pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49Full analysis unlocks as more games are tracked. Stats refresh nightly.