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Part of Marvel Super Heroes
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Legendary Creature — Human Villain
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Marvel Super Heroes (MSH)
Live Play Data
Mole Man, Moloid Master
2%
Live Inclusion
Times Brought
887
Decks Running
385
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=175
3%
T1
9%
T2
17%
T3
19%
T4
16%
T5
30%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
29%
(29 / 175 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
887 brought · 339 playersBrought to game
887
Ever drawn
235
Reached battlefield
169
Still on board at game end
79
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 36% of the time (n=151) , vs 26% when it never left the library (n=531).
When players drew this card but left it in hand, they won 35% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval +1.8pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
288 instances2.4%
Library
27.4%
Battlefield
41.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
32 decks
-
2
Teval, the Balanced Scale
32 decks
-
3
Homer, the Hermit
22 decks
-
4
Omnath, Locus of Creation
18 decks
-
5
The Necrobloom
12 decks
-
6
Tatyova, Benthic Druid
11 decks
-
7
Tifa Lockhart
11 decks
-
8
Flubs, the Fool
10 decks
-
9
The Wise Mothman
8 decks
-
10
Glarb, Calamity's Augur
7 decks
Card text
Mole Man, Moloid Master
Legendary Creature — Human Villain
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
1 / 1
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Michele Giorgi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.