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Mole Man, Moloid Master card art
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Mole Man, Moloid Master

{2} {G} · Legendary Creature — Human Villain · Marvel Super Heroes (MSH)
Times Brought
148
Decks Running
67
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mole Man, Moloid Master card

Mole Man, Moloid Master

{2} {G}
Legendary Creature — Human Villain
You may play lands from your graveyard. Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
1 / 1
Marvel Super Heroes (MSH) · Rare · Illustrated by Michele Giorgi

Final zone distribution

39 instances
2.6%
Library
43.6%
Battlefield
46.2%
Graveyard
7.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

148 brought · 68 players
Brought to game
148
Ever drawn
28
Reached battlefield
24
Still on board at game end
17

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.8pp

Players who cast this card win 19% of the time (n=18) , vs 29% when it never left the library (n=78).

Observed gap -9.1pp; 95% confidence interval -21.8pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
0%
T1
17%
T2
17%
T3
21%
T4
4%
T5
42%
T6-9
0%
T10+
Median 4.0 P25 3 · P75 7 · max 9
On curve 33% (4 / 24 cast on T3) Cast same turn as drawn 36%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.