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Monster Manual // Zoological Study card art
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Monster Manual // Zoological Study

{3} {G} {2} {G} · Artifact — Book // Sorcery — Adventure · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
352
Decks Running
151
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Monster Manual // Zoological Study card

Monster Manual

{3} {G}
Artifact — Book
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.

Zoological Study

{2} {G}
Sorcery — Adventure
Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by David Gaillet

Final zone distribution

72 instances
9.7%
Library
43.1%
Battlefield
9.7%
Graveyard
12.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

353 brought · 127 players
Brought to game
353
Ever drawn
65
Reached battlefield
42
Still on board at game end
31

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 32% of the time (n=37) , vs 27% when it never left the library (n=229).

When players drew this card but left it in hand, they won 26% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.8pp; 95% confidence interval -3.4pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=42
0%
T1
0%
T2
10%
T3
24%
T4
19%
T5
48%
T6-9
0%
T10+
Median 5.0 P25 4 · P75 7 · max 9
On curve 33% (10 / 42 cast on T4) Cast same turn as drawn 24%
42 of 100 times cast 42%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.