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Part of Marvel Super Heroes
·
Instant
·
Wilds of Eldraine (WOE)
Live Play Data
Monstrous Rage
1%
Live Inclusion
Times Brought
388
Decks Running
195
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=55
0%
T1
2%
T2
9%
T3
7%
T4
20%
T5
45%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
0%
(0 / 55 cast on T1)
Cast same turn as drawn
38%
The "good card" funnel
388 brought · 179 playersBrought to game
388
Ever drawn
83
Reached battlefield
55
Still on board at game end
13
≥ +0.1pp
Players who cast this card win 34% of the time (n=50) , vs 21% when it never left the library (n=249).
When players drew this card but left it in hand, they won 24% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.3pp; 95% confidence interval +0.1pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances2.2%
Library
14.6%
Battlefield
53.9%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
20 decks
-
2
Zada, Hedron Grinder
17 decks
-
3
Fire Lord Azula
15 decks
-
4
Vincent, Vengeful Atoner
13 decks
-
5
Ojer Axonil, Deepest Might // Temple of Power
8 decks
-
6
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
8 decks
-
7
The Scarlet Witch
8 decks
-
8
Feather, the Redeemed
6 decks
-
9
Spider-Man 2099
6 decks
-
10
Xyris, the Writhing Storm
6 decks
Card text
Monstrous Rage
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Wilds of Eldraine (WOE)
·
Uncommon
·
Illustrated by Borja Pindado
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.