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Part of Marvel Super Heroes
·
Instant
·
Wilds of Eldraine (WOE)
Card Preview
Monstrous Rage
Times Brought
184
Decks Running
85
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Monstrous Rage
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Wilds of Eldraine (WOE)
·
Uncommon
·
Illustrated by Borja Pindado
Final zone distribution
43 instances27.9%
Battlefield
48.8%
Graveyard
2.3%
Exile
20.9%
Hand
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
14 decks
-
2
Vivi Ornitier
12 decks
-
3
Fire Lord Azula
10 decks
-
4
The Scarlet Witch
4 decks
-
5
Thor Odinson
3 decks
-
6
Veyran, Voice of Duality
3 decks
-
7
Bruce Banner // The Incredible Hulk
2 decks
-
8
Elsha, Threefold Master
2 decks
-
9
Feather, the Redeemed
2 decks
-
10
Ojer Axonil, Deepest Might // Temple of Power
2 decks
The "good card" funnel
184 brought · 80 playersBrought to game
184
Ever drawn
42
Reached battlefield
32
Still on board at game end
12
≥ +0.3pp
Players who cast this card win 37% of the time (n=25) , vs 27% when it never left the library (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval +0.3pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
3%
T2
6%
T3
28%
T4
25%
T5
28%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
6
· max
11
On curve
3%
(1 / 32 cast on T1)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.