Live Play Data
Monument to Endurance
1%
Live Inclusion
Times Brought
1553
Decks Running
711
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=302
1%
T1
6%
T2
16%
T3
14%
T4
17%
T5
40%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
15
On curve
23%
(48 / 302 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
1557 brought · 626 playersBrought to game
1557
Ever drawn
423
Reached battlefield
301
Still on board at game end
246
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 30% of the time (n=282) , vs 25% when it never left the library (n=956).
When players drew this card but left it in hand, they won 24% (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval +0.0pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
459 instances2.0%
Library
53.6%
Battlefield
19.8%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
90 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
56 decks
-
3
Lorehold, the Historian
47 decks
-
4
Sauron, the Dark Lord
41 decks
-
5
Norman Osborn // Green Goblin
34 decks
-
6
Hashaton, Scarab's Fist
31 decks
-
7
Quintorius, History Chaser
23 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
21 decks
-
9
Jaws, Relentless Predator
21 decks
-
10
Captain Howler, Sea Scourge
19 decks
Card text
Monument to Endurance
Artifact
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Aetherdrift (DFT)
·
Rare
·
Illustrated by Victor Sales
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.