Monument to Endurance card art
Live Play Data

Monument to Endurance

{3} · Artifact · Aetherdrift (DFT)
1%
Live Inclusion
Times Brought
2084
Decks Running
892
Median Cast Turn
6.0
Drawn → Played
72%
Format

First-cast turn

n=416
0%
T1
2%
T2
17%
T3
12%
T4
17%
T5
45%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 7 · max 21
On curve 19% (69 / 416 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

2088 brought · 769 players
Brought to game
2088
Ever drawn
576
Reached battlefield
415
Still on board at game end
335

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.4pp

Players who cast this card win 30% of the time (n=384) , vs 25% when it never left the library (n=1285).

When players drew this card but left it in hand, they won 25% (n=150).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval +0.4pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

629 instances
2.4%
Library
53.3%
Battlefield
19.9%
Graveyard
6.5%
Exile
Card text
Monument to Endurance card

Monument to Endurance

{3}
Artifact
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
Aetherdrift (DFT) · Rare · Illustrated by Victor Sales

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.