Live Play Data
Monument to Endurance
1%
Live Inclusion
Times Brought
511
Decks Running
244
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=107
0%
T1
6%
T2
17%
T3
15%
T4
18%
T5
42%
T6-9
3%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
22%
(18 / 107 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
515 brought · 223 playersBrought to game
515
Ever drawn
151
Reached battlefield
107
Still on board at game end
86
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 32% of the time (n=102) , vs 26% when it never left the library (n=290).
When players drew this card but left it in hand, they won 25% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -2.9pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances0.6%
Library
52.4%
Battlefield
18.3%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
33 decks
-
2
Lorehold, the Historian
20 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
18 decks
-
4
Norman Osborn // Green Goblin
13 decks
-
5
Quintorius, History Chaser
12 decks
-
6
Sauron, the Dark Lord
11 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
10 decks
-
8
Captain Howler, Sea Scourge
9 decks
-
9
Hashaton, Scarab's Fist
9 decks
-
10
Jaws, Relentless Predator
7 decks
Card text
Monument to Endurance
Artifact
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Aetherdrift (DFT)
·
Rare
·
Illustrated by Victor Sales
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.