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Part of Modern Horizons 3
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Monumental Henge
Land
·
Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
320
Decks Running
153
In Decks
1201
Decklist Inclusion
1%
Format
Card text
Monumental Henge
Land
This land enters tapped unless you control a Plains.
: Add
.


,
: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Steven Belledin
Final zone distribution
80 instances2.5%
Library
65.0%
Battlefield
8.8%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
14 decks
-
2
Cloud, Midgar Mercenary
12 decks
-
3
Giada, Font of Hope
7 decks
-
4
Ardbert, Warrior of Darkness
4 decks
-
5
Balan, Wandering Knight
4 decks
-
6
Captain America, First Avenger
4 decks
-
7
Avacyn, Angel of Hope
3 decks
-
8
Cadric, Soul Kindler
3 decks
-
9
Elesh Norn, Mother of Machines
3 decks
-
10
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3 decks
The "good card" funnel
320 brought · 144 playersBrought to game
320
Ever drawn
74
Reached battlefield
53
Still on board at game end
52
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.8pp
Players who cast this card win 24% of the time (n=48) , vs 34% when it never left the library (n=206).
When players drew this card but left it in hand, they won 29% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -10.0pp; 95% confidence interval -22.8pp to +2.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
15%
T1
11%
T2
11%
T3
11%
T4
15%
T5
25%
T6-9
11%
T10+
Median
5
P25
2
· P75
7
· max
13
Cast same turn as drawn
50%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.