collections_bookmark
Part of Final Fantasy
·
Instant
·
Final Fantasy (FIN)
Live Play Data
Moogles' Valor
1%
Live Inclusion
Times Brought
292
Decks Running
139
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=32
0%
T1
0%
T2
3%
T3
3%
T4
19%
T5
50%
T6-9
25%
T10+
Median
7.0
P25
6
· P75
10
· max
17
On curve
25%
(6 / 32 cast on T5)
Cast same turn as drawn
19%
The "good card" funnel
292 brought · 136 playersBrought to game
292
Ever drawn
54
Reached battlefield
32
Still on board at game end
2
≥ +5.5pp
Players who cast this card win 48% of the time (n=30) , vs 25% when it never left the library (n=206).
When players drew this card but left it in hand, they won 9% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.2pp; 95% confidence interval +5.5pp to +40.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances1.4%
Library
2.9%
Battlefield
62.3%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Mog, Moogle Warrior
22 decks
-
2
Aziza, Mage Tower Captain
12 decks
-
3
Silverquill, the Disputant
12 decks
-
4
Arabella, Abandoned Doll
7 decks
-
5
Baylen, the Haymaker
6 decks
-
6
Hope Estheim
4 decks
-
7
Kwia Vigorbloom
4 decks
-
8
Lucy MacLean, Positively Armed
4 decks
-
9
Terra, Herald of Hope
4 decks
-
10
Aerith Gainsborough
3 decks
Card text
Moogles' Valor
Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
Final Fantasy (FIN)
·
Rare
·
Illustrated by Kotakan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.