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Part of Duskmourn: House of Horror
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Creature — Human Elf Cleric
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Moon-Blessed Cleric
2%
Live Inclusion
Times Brought
481
Decks Running
235
Median Cast Turn
6
Drawn → Played
65%
Format
First-cast turn
n=77
3%
T1
3%
T2
14%
T3
12%
T4
9%
T5
49%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
19%
(11 / 77 cast on T3)
Cast same turn as drawn
46%
The "good card" funnel
484 brought · 205 playersBrought to game
484
Ever drawn
119
Reached battlefield
77
Still on board at game end
34
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 34% of the time (n=67) , vs 23% when it never left the library (n=302).
When players drew this card but left it in hand, they won 34% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval -0.6pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
127 instances2.4%
Library
26.8%
Battlefield
40.2%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
49 decks
-
2
Whtz, the Bibliophile
25 decks
-
3
Sythis, Harvest's Hand
12 decks
-
4
Go-Shintai of Life's Origin
7 decks
-
5
Hei Bai, Forest Guardian
6 decks
-
6
Voja, Jaws of the Conclave
6 decks
-
7
Kwain, Itinerant Meddler
4 decks
-
8
Yuna, Hope of Spira
4 decks
-
9
Elesh Norn, Mother of Machines
3 decks
-
10
Eriette of the Charmed Apple
3 decks
Card text
Moon-Blessed Cleric
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
3 / 2
Duskmourn: House of Horror Commander (DSC)
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Uncommon
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Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.