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Moon-Blessed Cleric card art
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Moon-Blessed Cleric

{2} {W} · Creature — Human Elf Cleric · Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
228
Decks Running
123
In Decks
971
Decklist Inclusion
1%
Format
Card text
Moon-Blessed Cleric card

Moon-Blessed Cleric

{2} {W}
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
3 / 2
Duskmourn: House of Horror Commander (DSC) · Uncommon · Illustrated by Mark Poole

Final zone distribution

63 instances
3.2%
Library
27.0%
Battlefield
41.3%
Graveyard
3.2%
Exile

The "good card" funnel

231 brought · 114 players
Brought to game
231
Ever drawn
60
Reached battlefield
42
Still on board at game end
17

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 30% of the time (n=38) , vs 22% when it never left the library (n=144).

When players drew this card but left it in hand, they won 20% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.5pp; 95% confidence interval -7.5pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=42
0%
T1
0%
T2
21%
T3
12%
T4
5%
T5
45%
T6-9
17%
T10+
Median 7.5 P25 4 · P75 9 · max 15
On curve 21% (9 / 42 cast on T3) Cast same turn as drawn 46%
42 of 100 times cast 42%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.