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Part of Duskmourn: House of Horror
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Creature — Human Elf Cleric
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Moon-Blessed Cleric
1%
Live Inclusion
Times Brought
684
Decks Running
309
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=105
3%
T1
3%
T2
15%
T3
10%
T4
10%
T5
47%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
21%
(16 / 105 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
687 brought · 270 playersBrought to game
687
Ever drawn
159
Reached battlefield
105
Still on board at game end
44
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 33% of the time (n=94) , vs 22% when it never left the library (n=445).
When players drew this card but left it in hand, they won 33% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval +0.7pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances2.3%
Library
25.3%
Battlefield
42.5%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
60 decks
-
2
Whtz, the Bibliophile
34 decks
-
3
Sythis, Harvest's Hand
19 decks
-
4
Go-Shintai of Life's Origin
8 decks
-
5
Eriette of the Charmed Apple
7 decks
-
6
Hei Bai, Forest Guardian
6 decks
-
7
Voja, Jaws of the Conclave
6 decks
-
8
Elesh Norn, Mother of Machines
5 decks
-
9
Kwain, Itinerant Meddler
5 decks
-
10
Marina Vendrell
4 decks
Card text
Moon-Blessed Cleric
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
3 / 2
Duskmourn: House of Horror Commander (DSC)
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Uncommon
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Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.