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Part of Duskmourn: House of Horror
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#10 white tutor
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Creature — Human Elf Cleric
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Moon-Blessed Cleric
1%
Live Inclusion
Times Brought
947
Decks Running
399
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=139
2%
T1
3%
T2
13%
T3
13%
T4
10%
T5
47%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
16
On curve
18%
(18 / 139 cast on T3)
Cast same turn as drawn
45%
The "good card" funnel
950 brought · 349 playersBrought to game
950
Ever drawn
220
Reached battlefield
139
Still on board at game end
62
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.8pp
Players who cast this card win 34% of the time (n=125) , vs 23% when it never left the library (n=623).
When players drew this card but left it in hand, they won 38% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +2.8pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
240 instances2.5%
Library
25.8%
Battlefield
39.2%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
73 decks
-
2
Whtz, the Bibliophile
44 decks
-
3
Sythis, Harvest's Hand
22 decks
-
4
Eriette of the Charmed Apple
12 decks
-
5
Go-Shintai of Life's Origin
9 decks
-
6
Hei Bai, Forest Guardian
7 decks
-
7
Marina Vendrell
7 decks
-
8
Voja, Jaws of the Conclave
7 decks
-
9
Kwain, Itinerant Meddler
6 decks
-
10
Syr Vondam, Sunstar Exemplar
6 decks
Card text
Moon-Blessed Cleric
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
3 / 2
Duskmourn: House of Horror Commander (DSC)
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Uncommon
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Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.