collections_bookmark Part of Secrets of Strixhaven
Moonshaker Cavalry card art
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Moonshaker Cavalry

{5} {W} {W} {W} · Creature — Spirit Knight · Secrets of Strixhaven Commander (SOC)
2%
Decklist Inclusion
Times Brought
312
Decks Running
182
In Decks
1385
Decklist Inclusion
2%
Format

Final zone distribution

91 instances
2.2%
Library
38.5%
Battlefield
22.0%
Graveyard
12.1%
Exile

The "good card" funnel

313 brought · 165 players
Brought to game
313
Ever drawn
78
Reached battlefield
51
Still on board at game end
35

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +11.3pp

Players who cast this card win 53% of the time (n=47) , vs 27% when it never left the library (n=197).

When players drew this card but left it in hand, they won 20% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +25.6pp; 95% confidence interval +11.3pp to +39.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=51
0%
T1
2%
T2
4%
T3
0%
T4
4%
T5
61%
T6-9
29%
T10+
Median 8 P25 7 · P75 10 · max 21
On curve 57% (9 / 51 cast on T8) Cast same turn as drawn 27%
51 of 100 times cast 51%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.