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Part of Secrets of Strixhaven
·
Creature — Spirit Knight
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Moonshaker Cavalry
3%
Live Inclusion
Times Brought
1284
Decks Running
600
Median Cast Turn
8.0
Drawn → Played
57%
Format
First-cast turn
n=192
0%
T1
1%
T2
2%
T3
2%
T4
4%
T5
66%
T6-9
26%
T10+
Median
8.0
P25
7
· P75
10
· max
21
On curve
59%
(48 / 192 cast on T8)
Cast same turn as drawn
25%
The "good card" funnel
1285 brought · 527 playersBrought to game
1285
Ever drawn
338
Reached battlefield
192
Still on board at game end
141
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +20.0pp
Players who cast this card win 54% of the time (n=174) , vs 26% when it never left the library (n=795).
When players drew this card but left it in hand, they won 17% (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.6pp; 95% confidence interval +20.0pp to +35.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
375 instances2.4%
Library
37.6%
Battlefield
19.2%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
127 decks
-
2
Sidar Jabari of Zhalfir
32 decks
-
3
Marneus Calgar
18 decks
-
4
Arthur, Marigold Knight
13 decks
-
5
Elda, Conjurer of Spectacle
12 decks
-
6
Bard, King of Dale
10 decks
-
7
Rainbow Dash
10 decks
-
8
Brigid, Clachan's Heart // Brigid, Doun's Mind
9 decks
-
9
Elesh Norn, Mother of Machines
9 decks
-
10
King of the Oathbreakers
8 decks
Card text
Moonshaker Cavalry
Creature — Spirit Knight
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
6 / 6
Secrets of Strixhaven Commander (SOC)
·
Mythic
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Illustrated by Diana Franco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.