collections_bookmark Part of Lorwyn Eclipsed
Morningtide's Light card art
Live Play Data

Morningtide's Light

{3} {W} · Sorcery · Lorwyn Eclipsed (ECL)
1%
Live Inclusion
Times Brought
169
Decks Running
93
Median Cast Turn
—
Drawn → Played
43%
Format

First-cast turn

n=15

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

169 brought · 87 players
Brought to game
169
Ever drawn
35
Reached battlefield
15
Still on board at game end
1

Final zone distribution

38 instances
5.3%
Library
2.6%
Battlefield
34.2%
Graveyard
15.8%
Exile
Card text
Morningtide's Light card

Morningtide's Light

{3} {W}
Sorcery
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control. Until your next turn, prevent all damage that would be dealt to you. Exile Morningtide's Light.
Lorwyn Eclipsed (ECL) · Mythic · Illustrated by Mark Poole

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.