collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Morphic Pool card art
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Morphic Pool

Land · Commander Legends: Battle for Baldur's Gate (CLB)
5%
Decklist Inclusion
Times Brought
353
Decks Running
222
In Decks
2488
Decklist Inclusion
5%
Format

Final zone distribution

105 instances
76.2%
Battlefield
13.3%
Graveyard
2.9%
Exile
7.6%
Hand

The "good card" funnel

354 brought · 184 players
Brought to game
354
Ever drawn
96
Reached battlefield
84
Still on board at game end
80

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.8pp

Players who cast this card win 31% of the time (n=84) , vs 21% when it never left the library (n=233).

Observed gap +9.5pp; 95% confidence interval -0.8pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=84
17%
T1
13%
T2
11%
T3
13%
T4
13%
T5
29%
T6-9
5%
T10+
Median 4.0 P25 2 · P75 6 · max 14
Cast same turn as drawn 68%
84 of 100 times cast 84%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.