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Part of Commander Legends: Battle for Baldur's Gate
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Morphic Pool
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
245
Decks Running
136
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
54 instances1.9%
Library
64.8%
Battlefield
7.4%
Graveyard
16.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
11 decks
-
2
Fire Lord Azula
7 decks
-
3
Atraxa, Praetors' Voice
4 decks
-
4
Dr. Eggman
4 decks
-
5
Inalla, Archmage Ritualist
4 decks
-
6
Lord of the Nazgûl
4 decks
-
7
Marvo, Deep Operative
4 decks
-
8
Nekusar, the Mindrazer
4 decks
-
9
Sauron, the Dark Lord
4 decks
-
10
Queza, Augur of Agonies
3 decks
The "good card" funnel
247 brought · 114 playersBrought to game
247
Ever drawn
42
Reached battlefield
37
Still on board at game end
35
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 21% of the time (n=37) , vs 23% when it never left the library (n=173).
Observed gap -2.3pp; 95% confidence interval -10.8pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
24%
T1
16%
T2
11%
T3
14%
T4
11%
T5
16%
T6-9
8%
T10+
Median
3
P25
2
· P75
5
· max
14
Cast same turn as drawn
57%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.