Card Preview
Mothdust Changeling
Times Brought
289
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mothdust Changeling
Creature — Shapeshifter
Changeling (This card is every creature type.)
Tap an untapped creature you control: This creature gains flying until end of turn.
1 / 1
Modern Masters (MMA)
·
Common
·
Illustrated by Shelly Wan
Final zone distribution
65 instances1.5%
Library
47.7%
Battlefield
27.7%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
66 decks
-
2
Morophon, the Boundless
12 decks
-
3
Urtet, Remnant of Memnarch
5 decks
-
4
Etrata, Deadly Fugitive
4 decks
-
5
Homer, the Hermit
4 decks
-
6
Reaper King
4 decks
-
7
The Ur-Dragon
4 decks
-
8
Sauron, the Dark Lord
3 decks
-
9
Wick, the Whorled Mind
3 decks
-
10
Bill Ferny, Bree Swindler
2 decks
The "good card" funnel
290 brought · 115 playersBrought to game
290
Ever drawn
55
Reached battlefield
46
Still on board at game end
31
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 30% of the time (n=35) , vs 23% when it never left the library (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -1.8pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
26%
T1
9%
T2
11%
T3
15%
T4
2%
T5
37%
T6-9
0%
T10+
Median
4.0
P25
1
· P75
6
· max
9
On curve
26%
(12 / 46 cast on T1)
Cast same turn as drawn
70%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.