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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Cleric
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Commander Legends: Battle for Baldur's Gate (CLB)
: Target creature you control gains protection from the color of your choice until end of turn.
Live Play Data
Mother of Runes
6%
Live Inclusion
Times Brought
1806
Decks Running
849
Median Cast Turn
4
Drawn → Played
81%
Format
First-cast turn
n=343
20%
T1
15%
T2
7%
T3
9%
T4
14%
T5
27%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
20
On curve
20%
(68 / 343 cast on T1)
Cast same turn as drawn
55%
The "good card" funnel
1807 brought · 690 playersBrought to game
1807
Ever drawn
422
Reached battlefield
343
Still on board at game end
181
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 33% of the time (n=317) , vs 28% when it never left the library (n=1167).
When players drew this card but left it in hand, they won 19% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -0.6pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
460 instances3.0%
Library
39.3%
Battlefield
35.9%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
91 decks
-
2
Anti-Venom, Horrifying Healer
42 decks
-
3
Arabella, Abandoned Doll
22 decks
-
4
Lightning, Army of One
22 decks
-
5
Light-Paws, Emperor's Voice
20 decks
-
6
Éowyn, Shieldmaiden
18 decks
-
7
Atraxa, Praetors' Voice
17 decks
-
8
Cloud, Midgar Mercenary
17 decks
-
9
Giada, Font of Hope
17 decks
-
10
Winota, Joiner of Forces
16 decks
Card text
Mother of Runes
Creature — Human Cleric
1 / 1
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Scott M. Fischer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.