collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Mother of Runes card art
Live Play Data

Mother of Runes

{W} · Creature — Human Cleric · Commander Legends: Battle for Baldur's Gate (CLB)
6%
Live Inclusion
Times Brought
1806
Decks Running
849
Median Cast Turn
4
Drawn → Played
81%
Format

First-cast turn

n=343
20%
T1
15%
T2
7%
T3
9%
T4
14%
T5
27%
T6-9
7%
T10+
Median 4 P25 2 · P75 6 · max 20
On curve 20% (68 / 343 cast on T1) Cast same turn as drawn 55%

The "good card" funnel

1807 brought · 690 players
Brought to game
1807
Ever drawn
422
Reached battlefield
343
Still on board at game end
181

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.6pp

Players who cast this card win 33% of the time (n=317) , vs 28% when it never left the library (n=1167).

When players drew this card but left it in hand, they won 19% (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.9pp; 95% confidence interval -0.6pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

460 instances
3.0%
Library
39.3%
Battlefield
35.9%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games
Card text
Mother of Runes card

Mother of Runes

{W}
Creature — Human Cleric
{T}: Target creature you control gains protection from the color of your choice until end of turn.
1 / 1
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Scott M. Fischer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.