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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Cleric
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Commander Legends: Battle for Baldur's Gate (CLB)
: Target creature you control gains protection from the color of your choice until end of turn.
Live Play Data
Mother of Runes
6%
Live Inclusion
Times Brought
2584
Decks Running
1165
Median Cast Turn
4.5
Drawn → Played
80%
Format
First-cast turn
n=494
21%
T1
14%
T2
7%
T3
8%
T4
13%
T5
29%
T6-9
8%
T10+
Median
4.5
P25
2
· P75
7
· max
20
On curve
21%
(105 / 494 cast on T1)
Cast same turn as drawn
58%
The "good card" funnel
2585 brought · 937 playersBrought to game
2585
Ever drawn
620
Reached battlefield
494
Still on board at game end
271
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 33% of the time (n=441) , vs 28% when it never left the library (n=1654).
When players drew this card but left it in hand, they won 26% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval +0.5pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
677 instances2.8%
Library
40.0%
Battlefield
34.7%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
119 decks
-
2
Anti-Venom, Horrifying Healer
53 decks
-
3
Arabella, Abandoned Doll
31 decks
-
4
Lightning, Army of One
29 decks
-
5
Light-Paws, Emperor's Voice
26 decks
-
6
Winota, Joiner of Forces
24 decks
-
7
Atraxa, Praetors' Voice
23 decks
-
8
Cloud, Midgar Mercenary
23 decks
-
9
Giada, Font of Hope
23 decks
-
10
Éowyn, Shieldmaiden
21 decks
Card text
Mother of Runes
Creature — Human Cleric
1 / 1
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Scott M. Fischer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.