collections_bookmark Part of Tales of Middle-earth
Motivated Pony card art
Live Play Data

Motivated Pony

{4} {G} · Creature — Horse · Tales of Middle-earth Commander (LTC)
0%
Live Inclusion
Times Brought
239
Decks Running
64
Median Cast Turn
9
Drawn → Played
42%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
0%
T4
8%
T5
56%
T6-9
36%
T10+
Median 9 P25 8 · P75 10 · max 19
On curve 8% (2 / 25 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

243 brought · 121 players
Brought to game
243
Ever drawn
60
Reached battlefield
25
Still on board at game end
13

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.7pp

Players who cast this card win 27% of the time (n=21) , vs 20% when it never left the library (n=141).

When players drew this card but left it in hand, they won 25% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval -10.7pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

63 instances
1.6%
Library
20.6%
Battlefield
28.6%
Graveyard
3.2%
Exile

Commanders that played this card

in tracked games
Card text
Motivated Pony card

Motivated Pony

{4} {G}
Creature — Horse
Trample, haste Whenever this creature attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.
3 / 3
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Claudiu-Antoniu Magherusan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.