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Part of Tales of Middle-earth
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#1 Rakdos board wipe
, Pay 1 life: Add
or
.


,
: Mount Doom deals 1 damage to each opponent.


,
, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Live Play Data
Mount Doom
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
6%
Live Inclusion
Times Brought
1844
Decks Running
753
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=382
11%
T1
13%
T2
12%
T3
15%
T4
13%
T5
29%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
15
Cast same turn as drawn
46%
The "good card" funnel
1844 brought · 623 playersBrought to game
1844
Ever drawn
489
Reached battlefield
382
Still on board at game end
316
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 32% of the time (n=345) , vs 25% when it never left the library (n=1100).
When players drew this card but left it in hand, they won 31% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval +2.1pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
550 instances3.5%
Library
57.5%
Battlefield
18.2%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
183 decks
-
2
Smaug the Impenetrable
37 decks
-
3
Valgavoth, Harrower of Souls
30 decks
-
4
Ob Nixilis, Captive Kingpin
27 decks
-
5
Deadpool, Trading Card
24 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
22 decks
-
7
Sisay, Weatherlight Captain
18 decks
-
8
The Infamous Cruelclaw
18 decks
-
9
Mr. House, President and CEO
14 decks
-
10
Queen Marchesa
14 decks
Card text
Mount Doom
Legendary Land
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Mythic
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.