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Part of Bloomburrow
Live Play Data
Mountain
Basic Land — Mountain
·
Marvel: Darkhold Destiny (MDD)
94%
Live Inclusion
Times Brought
72434
Decks Running
30431
Median Cast Turn
4
Drawn → Played
81%
Format
First-cast turn
n=112493
11%
T1
15%
T2
15%
T3
13%
T4
11%
T5
29%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
50
Cast same turn as drawn
51%
The "good card" funnel
526618 brought · 10411 playersBrought to game
526618
Ever drawn
139570
Reached battlefield
112493
Still on board at game end
103034
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 26% of the time (n=48152) , vs 22% when it never left the library (n=16165).
When players drew this card but left it in hand, they won 27% (n=2671).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval +2.9pp to +4.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154047 instances3.0%
Library
66.9%
Battlefield
13.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
451 decks
-
2
Doctor Doom, King of Latveria
417 decks
-
3
Cloud, Ex-SOLDIER
401 decks
-
4
Krenko, Mob Boss
372 decks
-
5
Captain America, Team Leader
345 decks
-
6
The Ur-Dragon
345 decks
-
7
Pantlaza, Sun-Favored
344 decks
-
8
Sauron, the Dark Lord
341 decks
-
9
Valgavoth, Harrower of Souls
324 decks
-
10
Edgar Markov
321 decks
Card text
Mountain
Basic Land — Mountain
(
: Add
.)
Marvel: Darkhold Destiny (MDD)
·
Common
·
Illustrated by VEN
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.