Mountain
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
4332 instancesCommanders that played this card
in tracked games-
1
Quintorius, History Chaser
30 decks
-
2
Rin and Seri, Inseparable
27 decks
-
3
The Ur-Dragon
27 decks
-
4
Krenko, Mob Boss
24 decks
-
5
Rootha, Mastering the Moment
23 decks
-
6
Auntie Ool, Cursewretch
22 decks
-
7
Edgar Markov
22 decks
-
8
Pantlaza, Sun-Favored
20 decks
-
9
Cloud, Ex-SOLDIER
19 decks
-
10
Ashling, the Limitless
18 decks
The "good card" funnel
17744 brought · 841 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=1703) , vs 23% when it never left the library (n=689).
When players drew this card but left it in hand, they won 27% (n=61) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.5pp; 95% confidence interval +1.4pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=3406Full analysis unlocks as more games are tracked. Stats refresh nightly.