collections_bookmark
Part of Bloomburrow
·
Legendary Creature — Fox Rogue
·
Bloomburrow Commander (BLC)
Card Preview
Mr. Foxglove
0%
Decklist Inclusion
Times Brought
142
Decks Running
68
In Decks
432
Decklist Inclusion
0%
Format
Card text
Mr. Foxglove
Legendary Creature — Fox Rogue
Lifelink
Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
3 / 5
Bloomburrow Commander (BLC)
·
Mythic
·
Illustrated by Anna Podedworna
Final zone distribution
56 instances1.8%
Library
25.0%
Battlefield
28.6%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
59 decks
-
2
Mr. Foxglove
4 decks
-
3
Jodah, the Unifier
2 decks
-
4
Aragorn, the Uniter
1 decks
-
5
Katara, the Fearless
1 decks
-
6
Peter Parker // Amazing Spider-Man
1 decks
-
7
The Second Doctor
1 decks
The "good card" funnel
142 brought · 66 playersBrought to game
142
Ever drawn
47
Reached battlefield
24
Still on board at game end
14
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.7pp
Players who cast this card win 20% of the time (n=19) , vs 16% when it never left the library (n=82).
When players drew this card but left it in hand, they won 33% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.2pp; 95% confidence interval -12.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
4%
T4
8%
T5
63%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
17%
(2 / 24 cast on T5)
Cast same turn as drawn
43%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.