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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Duskmourn: House of Horror (DSK)
Card Preview
Murder
Times Brought
479
Decks Running
229
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Murder
Instant
Destroy target creature.
Duskmourn: House of Horror (DSK)
·
Common
·
Illustrated by Domenico Cava
Final zone distribution
92 instances3.3%
Library
6.5%
Battlefield
53.3%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Gisa and Geralf
15 decks
-
2
Ezio Auditore da Firenze
10 decks
-
3
Marrow-Gnawer
8 decks
-
4
Edgar Markov
6 decks
-
5
Karumonix, the Rat King
6 decks
-
6
Edward Kenway
4 decks
-
7
Satoru Umezawa
4 decks
-
8
Altaïr Ibn-La'Ahad
3 decks
-
9
Anowon, the Ruin Thief
3 decks
-
10
Ezio, Blade of Vengeance
3 decks
The "good card" funnel
479 brought · 214 playersBrought to game
479
Ever drawn
84
Reached battlefield
58
Still on board at game end
6
≥ -9.7pp
Players who cast this card win 20% of the time (n=50) , vs 22% when it never left the library (n=293).
When players drew this card but left it in hand, they won 31% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.4pp; 95% confidence interval -9.7pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
0%
T1
0%
T2
5%
T3
17%
T4
16%
T5
55%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
5%
(3 / 58 cast on T3)
Cast same turn as drawn
25%
58 of 100 times cast
57%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.