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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Duskmourn: House of Horror (DSK)
Card Preview
Murder
Times Brought
1200
Decks Running
543
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Murder
Instant
Destroy target creature.
Duskmourn: House of Horror (DSK)
·
Common
·
Illustrated by Domenico Cava
Final zone distribution
269 instances1.9%
Library
3.3%
Battlefield
62.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Gisa and Geralf
34 decks
-
2
Ezio Auditore da Firenze
19 decks
-
3
Marrow-Gnawer
16 decks
-
4
Anowon, the Ruin Thief
15 decks
-
5
Edgar Markov
10 decks
-
6
Karumonix, the Rat King
10 decks
-
7
Vren, the Relentless
8 decks
-
8
K'rrik, Son of Yawgmoth
7 decks
-
9
Edward Kenway
6 decks
-
10
Kaalia of the Vast
6 decks
The "good card" funnel
1200 brought · 472 playersBrought to game
1200
Ever drawn
239
Reached battlefield
165
Still on board at game end
9
≥ -4.0pp
Players who cast this card win 23% of the time (n=128) , vs 23% when it never left the library (n=694).
When players drew this card but left it in hand, they won 32% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -4.0pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=165
0%
T1
1%
T2
5%
T3
12%
T4
15%
T5
54%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
19
On curve
5%
(8 / 165 cast on T3)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.