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Part of Modern Horizons 3
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Enchantment
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Modern Horizons 3 (MH3)
Live Play Data
Muster the Departed
0%
Live Inclusion
Times Brought
114
Decks Running
56
Median Cast Turn
—
Drawn → Played
72%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
114 brought · 54 playersBrought to game
114
Ever drawn
25
Reached battlefield
18
Still on board at game end
13
≥ -11.2pp
Players who cast this card win 38% of the time (n=16) , vs 22% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval -11.2pp to +41.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
25 instances52.0%
Battlefield
8.0%
Graveyard
8.0%
Exile
32.0%
Hand
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
16 decks
-
2
Extus, Oriq Overlord // Awaken the Blood Avatar
5 decks
-
3
Gut, True Soul Zealot
3 decks
-
4
Atla Palani, Nest Tender
2 decks
-
5
Kudo, King Among Bears
2 decks
-
6
Kykar, Wind's Fury
2 decks
-
7
Mog, Moogle Warrior
2 decks
-
8
Mondrak, Glory Dominus
2 decks
-
9
Aminatou, Veil Piercer
1 decks
-
10
Anikthea, Hand of Erebos
1 decks
Card text
Muster the Departed
Enchantment
When this enchantment enters, create a 1/1 white Spirit creature token with flying.
Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)
Modern Horizons 3 (MH3)
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Uncommon
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Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.