Live Play Data
Myr Retriever
1%
Live Inclusion
Times Brought
461
Decks Running
239
Median Cast Turn
6
Drawn → Played
75%
Format
First-cast turn
n=79
5%
T1
6%
T2
6%
T3
10%
T4
14%
T5
51%
T6-9
8%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
11%
(5 / 79 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
461 brought · 222 playersBrought to game
461
Ever drawn
106
Reached battlefield
79
Still on board at game end
31
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 23% of the time (n=71) , vs 20% when it never left the library (n=308).
When players drew this card but left it in hand, they won 20% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -6.6pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
121 instances2.5%
Library
25.6%
Battlefield
40.5%
Graveyard
11.6%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 21 decks
-
2
Urtet, Remnant of Memnarch
21 decks
-
3
Ragost, Deft Gastronaut
16 decks
-
4
Imotekh the Stormlord
13 decks
-
5
Breya, Etherium Shaper
12 decks
-
6
Iron Man, Titan of Innovation
7 decks
-
7
Imskir Iron-Eater
6 decks
-
8
Rendmaw, Creaking Nest
6 decks
-
9
Ultron the Annihilator
6 decks
-
10
Megatron, Tyrant // Megatron, Destructive Force
4 decks
Card text
Myr Retriever
Artifact Creature — Myr
When this creature dies, return another target artifact card from your graveyard to your hand.
1 / 1
Double Masters (2XM)
·
Common
·
Illustrated by Trevor Hairsine
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.