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Part of Foundations Commander Decks
·
Artifact Creature — Myr
·
Double Masters (2XM)
Live Play Data
Myr Retriever
1%
Live Inclusion
Times Brought
1652
Decks Running
808
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=288
5%
T1
9%
T2
9%
T3
10%
T4
13%
T5
43%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
18
On curve
14%
(27 / 288 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
1652 brought · 700 playersBrought to game
1652
Ever drawn
383
Reached battlefield
288
Still on board at game end
116
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 26% of the time (n=255) , vs 23% when it never left the library (n=1095).
When players drew this card but left it in hand, they won 20% (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -2.5pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
418 instances3.1%
Library
27.8%
Battlefield
40.9%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Sai, Master Thopterist
104 decks
-
2
Urtet, Remnant of Memnarch
74 decks
- 3 Ultron, Artificial Malevolence 46 decks
-
4
Ragost, Deft Gastronaut
43 decks
-
5
Imotekh the Stormlord
33 decks
-
6
Breya, Etherium Shaper
25 decks
-
7
Rendmaw, Creaking Nest
18 decks
- 8 Karn, Legacy Reforged 14 decks
-
9
Megatron, Tyrant // Megatron, Destructive Force
13 decks
-
10
Ultron the Annihilator
11 decks
Card text
Myr Retriever
Artifact Creature — Myr
When this creature dies, return another target artifact card from your graveyard to your hand.
1 / 1
Double Masters (2XM)
·
Common
·
Illustrated by Trevor Hairsine
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.