collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Myrkul's Edict card art
Live Play Data

Myrkul's Edict

{1} {B} · Sorcery · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
175
Decks Running
91
Median Cast Turn
5.5
Drawn → Played
70%
Format

First-cast turn

n=30
0%
T1
10%
T2
7%
T3
17%
T4
17%
T5
43%
T6-9
7%
T10+
Median 5.5 P25 4 · P75 8 · max 16
On curve 10% (3 / 30 cast on T2) Cast same turn as drawn 33%

The "good card" funnel

175 brought · 92 players
Brought to game
175
Ever drawn
43
Reached battlefield
30
Still on board at game end
0
≥ -16.5pp

Players who cast this card win 16% of the time (n=30) , vs 19% when it never left the library (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.8pp; 95% confidence interval -16.5pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

48 instances
6.3%
Library
70.8%
Graveyard
2.1%
Exile
20.8%
Hand

Commanders that played this card

in tracked games
Card text
Myrkul's Edict card

Myrkul's Edict

{1} {B}
Sorcery
Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by SUZHIHUI

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.