Mystic Forge
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mystic Forge
Final zone distribution
169 instancesCommanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 48 decks
-
2
Ulalek, Fused Atrocity
31 decks
-
3
Szarekh, the Silent King
24 decks
- 4 Molecule Man 19 decks
-
5
Dr. Madison Li
14 decks
-
6
Imotekh the Stormlord
14 decks
- 7 Ultron, Artificial Malevolence 9 decks
-
8
T'Challa, the Black Panther
8 decks
-
9
Tony Stark // The Invincible Iron Man
8 decks
-
10
Iron Man, Titan of Innovation
7 decks
The "good card" funnel
774 brought · 332 playersOnce cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=82) , vs 23% when it never left the library (n=470).
When players drew this card but left it in hand, they won 24% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.6pp; 95% confidence interval -3.2pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=103Full analysis unlocks as more games are tracked. Stats refresh nightly.