collections_bookmark
Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
Card Preview
Mystic Forge
3%
Decklist Inclusion
Times Brought
403
Decks Running
230
In Decks
2092
Decklist Inclusion
3%
Format
Final zone distribution
111 instances1.8%
Library
45.9%
Battlefield
23.4%
Graveyard
13.5%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 14 decks
-
2
Ulalek, Fused Atrocity
11 decks
-
3
Szarekh, the Silent King
10 decks
-
4
Imotekh the Stormlord
9 decks
-
5
Dr. Madison Li
8 decks
-
6
Mendicant Core, Guidelight
8 decks
- 7 Ultron, Artificial Malevolence 7 decks
- 8 Molecule Man 6 decks
- 9 Ultima, Origin of Oblivion 6 decks
-
10
Iron Man, Titan of Innovation
5 decks
The "good card" funnel
403 brought · 200 playersBrought to game
403
Ever drawn
89
Reached battlefield
63
Still on board at game end
51
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 37% of the time (n=63) , vs 23% when it never left the library (n=284).
When players drew this card but left it in hand, they won 15% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.6pp; 95% confidence interval +1.6pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=63
0%
T1
3%
T2
6%
T3
11%
T4
25%
T5
48%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
21%
(7 / 63 cast on T4)
Cast same turn as drawn
32%
63 of 100 times cast
63%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.