collections_bookmark
Part of Commander Masters
auto_awesome
#20 in Azorius Commander Staples
: Add
.
,
: Add 
, 
, or 
.
Card Preview
Mystic Gate
Land
·
Commander Masters (CMM)
Times Brought
328
Decks Running
156
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mystic Gate
Land
Commander Masters (CMM)
·
Rare
·
Illustrated by Fred Fields
Final zone distribution
74 instances2.7%
Library
68.9%
Battlefield
9.5%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
15 decks
-
2
Hope Estheim
11 decks
-
3
Commodore Guff
5 decks
-
4
Kratos, Stoic Father
5 decks
-
5
Shorikai, Genesis Engine
5 decks
-
6
Captain America, First Avenger
4 decks
-
7
Captain America, Living Legend
4 decks
-
8
Gandalf, Party Guest
4 decks
-
9
Grand Arbiter Augustin IV
4 decks
-
10
Kastral, the Windcrested
4 decks
The "good card" funnel
328 brought · 149 playersBrought to game
328
Ever drawn
65
Reached battlefield
52
Still on board at game end
51
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 28% of the time (n=44) , vs 23% when it never left the library (n=182).
Observed gap +4.5pp; 95% confidence interval -3.5pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
27%
T1
19%
T2
13%
T3
12%
T4
10%
T5
15%
T6-9
4%
T10+
Median
3.0
P25
1
· P75
5
· max
14
Cast same turn as drawn
53%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.