collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Nalfeshnee card art
Live Play Data

Nalfeshnee

{5} {R} · Creature — Beast Demon · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
260
Decks Running
134
Median Cast Turn
7.0
Drawn → Played
56%
Format

First-cast turn

n=44
0%
T1
0%
T2
0%
T3
11%
T4
20%
T5
57%
T6-9
11%
T10+
Median 7.0 P25 5 · P75 8 · max 11
On curve 48% (7 / 44 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

260 brought · 133 players
Brought to game
260
Ever drawn
79
Reached battlefield
44
Still on board at game end
23

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.7pp

Players who cast this card win 30% of the time (n=41) , vs 20% when it never left the library (n=143).

When players drew this card but left it in hand, they won 15% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.6pp; 95% confidence interval -5.7pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

88 instances
5.7%
Library
26.1%
Battlefield
26.1%
Graveyard
15.9%
Exile
Card text
Nalfeshnee card

Nalfeshnee

{5} {R}
Creature — Beast Demon
Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
4 / 6
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Sam White

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.