collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Nalfeshnee card art
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Nalfeshnee

{5} {R} · Creature — Beast Demon · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
297
Decks Running
143
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nalfeshnee card

Nalfeshnee

{5} {R}
Creature — Beast Demon
Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
4 / 6
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Sam White

Final zone distribution

79 instances
2.5%
Library
35.4%
Battlefield
21.5%
Graveyard
7.6%
Exile

The "good card" funnel

297 brought · 136 players
Brought to game
297
Ever drawn
72
Reached battlefield
45
Still on board at game end
28

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.6pp

Players who cast this card win 23% of the time (n=37) , vs 21% when it never left the library (n=152).

When players drew this card but left it in hand, they won 25% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.4pp; 95% confidence interval -6.6pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=45
0%
T1
0%
T2
4%
T3
9%
T4
13%
T5
56%
T6-9
18%
T10+
Median 7 P25 5 · P75 8 · max 14
On curve 49% (10 / 45 cast on T6) Cast same turn as drawn 47%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.