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Nantuko Vigilante card art
Live Play Data

Nantuko Vigilante

{3} {G} · Creature — Insect Druid Mutant · Murders at Karlov Manor Commander (MKC)
0%
Live Inclusion
Times Brought
139
Decks Running
45
Median Cast Turn
6
Drawn → Played
84%
Format

First-cast turn

n=27
4%
T1
11%
T2
7%
T3
11%
T4
7%
T5
52%
T6-9
7%
T10+
Median 6 P25 4 · P75 8 · max 11
On curve 33% (3 / 27 cast on T4) Cast same turn as drawn 39%

The "good card" funnel

139 brought · 43 players
Brought to game
139
Ever drawn
32
Reached battlefield
27
Still on board at game end
12

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.3pp

Players who cast this card win 31% of the time (n=26) , vs 25% when it never left the library (n=98).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.5pp; 95% confidence interval -13.3pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

34 instances
2.9%
Library
35.3%
Battlefield
41.2%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Nantuko Vigilante card

Nantuko Vigilante

{3} {G}
Creature — Insect Druid Mutant
Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target artifact or enchantment.
3 / 2
Murders at Karlov Manor Commander (MKC) · Common · Illustrated by Alex Horley-Orlandelli

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.