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Part of Tales of Middle-earth
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Nasty End
1%
Live Inclusion
Times Brought
659
Decks Running
318
Median Cast Turn
6.0
Drawn → Played
58%
Format
First-cast turn
n=76
0%
T1
1%
T2
3%
T3
11%
T4
18%
T5
59%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
7
· max
16
On curve
1%
(1 / 76 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
659 brought · 296 playersBrought to game
659
Ever drawn
131
Reached battlefield
76
Still on board at game end
1
≥ -15.7pp
Players who cast this card win 15% of the time (n=68) , vs 21% when it never left the library (n=440).
When players drew this card but left it in hand, they won 17% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.8pp; 95% confidence interval -15.7pp to +2.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
152 instances2.0%
Library
0.7%
Battlefield
64.5%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
25 decks
-
2
Sauron, the Dark Lord
18 decks
-
3
Sméagol, Helpful Guide
16 decks
-
4
Edea, Possessed Sorceress
14 decks
-
5
Avacyn, Angel of Horror
12 decks
-
6
The Great Goblin
9 decks
-
7
Henzie "Toolbox" Torre
8 decks
-
8
Black Cat, Cunning Thief
7 decks
-
9
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
10
Ingris Stingerquill
6 decks
Card text
Nasty End
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Common
·
Illustrated by Valera Lutfullina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.