bolt
Game Changer
on the MTG Commander Game Changers list
·
Sorcery
·
Eternal Masters (EMA)
Card Preview
Natural Order
1%
Decklist Inclusion
Times Brought
552
Decks Running
264
In Decks
1433
Decklist Inclusion
1%
Format
Card text
Natural Order
Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Eternal Masters (EMA)
·
Mythic
·
Illustrated by Terese Nielsen
Final zone distribution
140 instances7.9%
Library
2.9%
Battlefield
57.1%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
20 decks
-
2
Lumra, Bellow of the Woods
17 decks
-
3
Chatterfang, Squirrel General
12 decks
-
4
Fynn, the Fangbearer
11 decks
-
5
Atla Palani, Nest Tender
10 decks
-
6
Ghalta, Primal Hunger
7 decks
-
7
Lathril, Blade of the Elves
7 decks
-
8
Pantlaza, Sun-Favored
7 decks
-
9
Beorn the Fierce
6 decks
-
10
Ayula, Queen Among Bears
5 decks
The "good card" funnel
552 brought · 218 playersBrought to game
552
Ever drawn
120
Reached battlefield
68
Still on board at game end
4
≥ -5.5pp
Players who cast this card win 34% of the time (n=62) , vs 28% when it never left the library (n=368).
When players drew this card but left it in hand, they won 26% (n=50) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -5.5pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
0%
T1
1%
T2
6%
T3
12%
T4
13%
T5
56%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
19%
(8 / 68 cast on T4)
Cast same turn as drawn
26%
68 of 100 times cast
68%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.