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Natural Order card art
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Natural Order

{2} {G} {G} · Sorcery · Eternal Masters (EMA)
1%
Decklist Inclusion
Times Brought
552
Decks Running
264
In Decks
1433
Decklist Inclusion
1%
Format
Card text
Natural Order card

Natural Order

{2} {G} {G}
Sorcery
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Eternal Masters (EMA) · Mythic · Illustrated by Terese Nielsen

Final zone distribution

140 instances
7.9%
Library
2.9%
Battlefield
57.1%
Graveyard
6.4%
Exile

The "good card" funnel

552 brought · 218 players
Brought to game
552
Ever drawn
120
Reached battlefield
68
Still on board at game end
4
≥ -5.5pp

Players who cast this card win 34% of the time (n=62) , vs 28% when it never left the library (n=368).

When players drew this card but left it in hand, they won 26% (n=50) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.6pp; 95% confidence interval -5.5pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=68
0%
T1
1%
T2
6%
T3
12%
T4
13%
T5
56%
T6-9
12%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 19% (8 / 68 cast on T4) Cast same turn as drawn 26%
68 of 100 times cast 68%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.