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Part of March of the Machine
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Creature — Bird
·
March of the Machine Commander (MOC)
Live Play Data
Nesting Dovehawk
1%
Live Inclusion
Times Brought
442
Decks Running
186
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=61
0%
T1
0%
T2
10%
T3
13%
T4
21%
T5
48%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
23%
(8 / 61 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
442 brought · 171 playersBrought to game
442
Ever drawn
101
Reached battlefield
61
Still on board at game end
31
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 39% of the time (n=58) , vs 23% when it never left the library (n=297).
When players drew this card but left it in hand, they won 16% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +2.9pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances0.9%
Library
27.9%
Battlefield
31.5%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Elda, Conjurer of Spectacle
37 decks
-
2
Zinnia, Valley's Voice
20 decks
-
3
Brenard, Ginger Sculptor
16 decks
-
4
Niko, Light of Hope
15 decks
-
5
Trostani, Selesnya's Voice
14 decks
-
6
Ghired, Conclave Exile
9 decks
-
7
Hashaton, Scarab's Fist
8 decks
-
8
Mog, Moogle Warrior
7 decks
-
9
The Jolly Balloon Man
5 decks
-
10
Choco, Seeker of Paradise
4 decks
Card text
Nesting Dovehawk
Creature — Bird
Flying
At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)
Whenever a creature token you control enters, put a +1/+1 counter on this creature.
2 / 2
March of the Machine Commander (MOC)
·
Rare
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Illustrated by Alessandra Pisano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.